Supremacy MMA is a fighting videogame for Xbox 360, set for release on May 7, 2011. The game is developed by Kung Fu Factory and published by 505 Games.

The game brings the brutality of unsanctioned and unlicensed MMA fighting to the bigtime, favoring fast-and-furious gameplay and underground aesthetics over official branding and television-style presentation. The game aims to raise the bar in the MMA space by bringing an unprecedented level of fast, fluid combat, intuitive controls and true-to-the-sport brutality.





Supremacy MMA game video

Supremacy MMA game features:

•Fighting Styles: Karate and Muay Thai -- Karate and Muay Thai fighters feature a full set of individual moves, counters, stances and attacks specialized for their respective disciplines. Karate fighters rely on powerful high kicks, strikes and throws while Muay Thai favor shin-splitting kicks, elbows and the patented Muay Thai clinch, which you’ll definitely want to learn to either take full advantage of or totally avoid depending on which side of the gloves you’re on.

•Venues: El Matodor and Supremacy Arena -- Think MMA is only about television announcers, bright lights and massive crowds? Think again! In El Matador, the cage is set inside a seedy bar littered with street denizens, strippers and cock-fighting. Keep in mind, there are no refs and no rules, so if you find yourself tangled up in an armbar, be ready to tapout or risk paying the price.

Supremacy, MMA, game, screen

•Brutal Finishers -- Forget about the "Some Holds-Barred" fighting that licensed MMA games have evolved into, welcome to truly No Holds Bar fighting, complete with brutal finishing moves that would make a heavyweight champ cringe. Blown knees, blasted-out arms, broken necks, if it could happen in a match, it can happen in Supremacy MMA

•Feints -- An important aspect to creating openings for that jaw-crushing strike or knee-tearing kick is the feint, which allows certain fighters to fake moves, leading their opponent to counter or block and leaving their guard down just long enough for a master to get some real work done.
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