Torment is a third-person shooter video game for PC, set to be released in April 2010. The game is developed and published by FluidPlay Studios. In the game, the greek hero and now king Perseus accepts the risky mission to enter the realm of nightmares, ruled by god Phobetor, in a desperate attempt to rescue his wife Andromeda from the deadly "Torment curse". Time is ticking and the scenarios that Phobetor built to challenge our hero were designed by his worst enemies -- Medusa and the Kraken! Why did Phobetor take this unexpected action for apparently no reason? Most importantly, now that Perseus is trapped into the realms of his foe, is there really a way out? These are just a few of the disturbing questions that populate the story that will be unfold along the non-stop action of the game.

Torment's semi-casual design aims to offer extremely smooth and fun gameplay that's as easy to learn as is hard to master. Instead of complicated multi-button setups, Torment's gameplay works with just directional control and a single button, this does not mean that all you can do is a single action. Quite the contrary, special skills, both defensive and offensive, can be triggered depending on your specific weapon loadout using combo moves, and many weapons have special post-fire control mechanics.

Torment, pc, game, screen, image, box, art Torment game features:

Special dynamic AI system that adapts to the player style in every match played -- even across different playing sessions.

Three different skill levels allow the player to face a pre-set challenge to perfect his every single move (easy level), face a progressively harder and adaptive challenge (hard level) or face the ultimate adaptive AI and aggressive enemies (insane level).
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